
Engine for Xbox360 and PC
Here they are some of the main features of our Game Engine:
- LightMap support
- Bezier-patch rendering
- Mesh and skeleton LOD support
- Advanced material rendering. Including realtime XSI visualization
- Ambient occlusion support using occlusion maps
- Advanced soft shadows system, including selfshadowing support
- Advanced skeletal animation system supporting expressions and constraints
- Advanced shape animation for facial and speech animations
- Procedural shape animation based on physics events
- Crowd rendering system
- Cloth simulation
- Soft body simulation
- Advanced Particle system supporting soft smoke
- Full asynchronous data loading support
- Speed Tree support
TIMA S.p.A. C.so Sempione 63 20149 Milano - P.IVA:08340090151

